

Every other outside studio has had its projects cancelled or released against Blizzard’s will.”

“As far as I know, the only outside development that ever worked in Blizzard history, was Blizzard North. Jim Edwards, programmer, Synergistic Software

That was us sticking our thumb in their eye.” You’ll never be able to do it.’ That’s why multiplayer is one of the Easter eggs: Because Blizzard South said we couldn’t do it, so we took three days and got it done. “They said, ‘It’s impossible to add support in this small amount of time. Pat Wyatt, vice president of research and development, Blizzard Entertainment Why don’t they make a Diablo expansion?’” Our parent company said, ‘We have this studio that’s not doing anything. “One of the things we always hated at Blizzard was, if you’re going to make money, do it by making really good products, not just because there’s a business opportunity. The book chronicles the making of StarCraft and Diablo II, and reveals new details about cancelled projects and the history of Blizzard Entertainment and Blizzard North. The following is an excerpt from a near-complete version of Stay Awhile and Listen: Book II – Heaven, Hell, and Secret Cow Levels, now funding on Kickstarter.
